Going full on heavy metal theme!


Just a short update that we're refining the game design and theme towards heavy metal. 

Evolution branches are going to represent different sub-genres of metal. So eat more Ore, evolve into a power metal creature, eat more Nekro, black metal.

Still toying with character concepts but there's a couple of ideas!




And of course, the headless bat as the starting creature!



Get Munch

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